Mar 07, 2007, 12:25 PM // 12:25
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#101
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Wilds Pathfinder
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Quote:
Originally Posted by Racthoh
Positioning, positioning, positioning!
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haha I know, I made the mistake I flagged talhkora next to forgemaster...
Still can't stand those bonds+berserker groups...
there's got to be some way to deal with them faster...
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Mar 07, 2007, 07:38 PM // 19:38
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#102
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The Greatest
Join Date: Feb 2006
Profession: W/
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What's faster for the FoW run, D/Mo or W/D? W/D seems nice with the knockdowns, but I don't see how it could take 2 monks.
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Mar 07, 2007, 08:57 PM // 20:57
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#103
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Ascalonian Squire
Join Date: Sep 2006
Guild: Phase Three
Profession: W/
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Quote:
Originally Posted by Arkantos
What's faster for the FoW run, D/Mo or W/D? W/D seems nice with the knockdowns, but I don't see how it could take 2 monks.
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Haven't tried the Dervish yet, but the W/D Hammer one posted earlier can do two Monks. It takes a while, but it's possible.
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Mar 07, 2007, 09:04 PM // 21:04
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#104
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Ogel
Haven't tried the Dervish yet, but the W/D Hammer one posted earlier can do two Monks. It takes a while, but it's possible.
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Eh, that's what I thought. I guess I'll stick with dervish then.
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Mar 07, 2007, 09:07 PM // 21:07
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#105
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Wilds Pathfinder
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Hmm, I think speed in shadow army is w/d and d/mo the same. The advantage is that dervish can take skeletals down very fast.
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Mar 07, 2007, 09:14 PM // 21:14
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#106
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Desert Nomad
Join Date: Sep 2005
Location: Denmark
Guild: None
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Quote:
Originally Posted by Ogel
Haven't tried the Dervish yet, but the W/D Hammer one posted earlier can do two Monks. It takes a while, but it's possible.
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The D/Mo build is also able to take down dual monk groups. Wearing them down can take a minute or 2 depending on how well you chain your attacks or if you manage to get a deep wound in there.
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Mar 07, 2007, 09:46 PM // 21:46
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#107
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Wilds Pathfinder
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Its not MoP that killed me this time...
(Anyway, this is the fastest way probably)
(ok ok, ill stop spamming with pics after this:P)
Last edited by Koning; Mar 07, 2007 at 09:51 PM // 21:51..
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Mar 07, 2007, 09:54 PM // 21:54
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#108
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The Greatest
Join Date: Feb 2006
Profession: W/
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I took down 3 monks with D/Mo.
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Mar 07, 2007, 10:04 PM // 22:04
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#109
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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What is the problem on the forgemaster? Shadow Beasts hit for... nothing?
Also I'd flag your hero on the outside, the beasts would never be within aggro range. And if need be, bond/barrier the forgemaster.
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Mar 08, 2007, 04:02 AM // 04:02
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#110
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Desert Nomad
Join Date: Jul 2005
Location: Washington State.
Guild: [ToA]
Profession: W/
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With war it is easy to kill two monks with Skull Crack...
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Mar 08, 2007, 04:23 AM // 04:23
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#111
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Academy Page
Join Date: Feb 2006
Guild: [SDC]
Profession: A/
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Hmmmmm.... im thinking about using an a/d 14 crit. 10 scyth. 5 earth. rest in shadow arts build for FoW with the bonder............ Use WoA, critical eye, critical defenses, way of perfetion, victorius sweep, mystic regen, crippling sweep and reap impurities....ill test it sometime and return here with feedback.
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Mar 08, 2007, 04:56 AM // 04:56
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#112
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The Greatest
Join Date: Feb 2006
Profession: W/
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Not sure if you could take down 2 monks with that build.
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Mar 08, 2007, 07:59 AM // 07:59
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#113
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Krytan Explorer
Join Date: Jun 2005
Location: London
Guild: [Cape]
Profession: E/
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with that ele build, how do you counter KDs?
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Mar 08, 2007, 10:29 AM // 10:29
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#114
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Krytan Explorer
Join Date: Mar 2007
Location: Germany
Guild: Matchup Close [yPrn]
Profession: Me/
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i'm also wondering how you want to cast one ms while having aggroed abysals oO
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Mar 08, 2007, 02:00 PM // 14:00
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#115
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Wilds Pathfinder
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For abyssals cast mark of rodgort and bed of coals while they are approaching. Spam flame burst between their attacks and they burn to dead fast. (also, equip a fire weapon)
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Mar 08, 2007, 05:56 PM // 17:56
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#116
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Krytan Explorer
Join Date: Jun 2005
Location: London
Guild: [Cape]
Profession: E/
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just had a go at the ele one, but the mob on the right when you first enter always kill me, even with the +10 regen
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Mar 09, 2007, 08:15 PM // 20:15
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#117
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Ascalonian Squire
Join Date: Aug 2006
Location: Mystic Falls
Guild: Guildless....
Profession: E/Me
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what do i do against the shadow mesmer with the w/d build they always kill me?
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Mar 09, 2007, 10:45 PM // 22:45
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#118
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Jungle Guide
Join Date: Jun 2006
Guild: Winter Wonderland [brrr]
Profession: W/E
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Quote:
Originally Posted by Evenstar
what do i do against the shadow mesmer with the w/d build they always kill me?
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Use Dervish cover enchantments for Shatter Enchantment and use Pious Restoration to get rid of empathy while attacking them.
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Mar 10, 2007, 01:21 AM // 01:21
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#119
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by kicks66
just had a go at the ele one, but the mob on the right when you first enter always kill me, even with the +10 regen
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You do have the monk with enchantments, right?
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Mar 10, 2007, 06:56 AM // 06:56
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#120
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Desert Nomad
Join Date: Jul 2005
Location: Washington State.
Guild: [ToA]
Profession: W/
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Rewards!
Compeltion of Defend the temple.
Just have your bonder, Life barrier, and life bond the Horsey dude and put watchfull on him you can remove for the health, very nice to have a real person like I did. Make sure not to attack through SS and remove MoP if you are close to him.
Builds of Us
And those are the two builds. Skull crack pwns when you have the Mesmers and Monks groups, empathy sucks so get the veil to help you manage energy and to not take the time to use pious while not interupting the monk. Casting Watchful as the last enchantment is always helpful too for shatter enchants. :P
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